Darkest dungeon leftover provisions2/24/2024 That’s something, for example-you can’t heal outside of combat. Interesting that you say that, because in a recent interview the devs say the opposite (): I am of the conviction that in practically all cases on can find alternative gameplay mechanics that achieve the same goal without sacrificing plausibility (assuming one bothers looking). ![]() It makes no sense whatsoever that you wouldn't retain non-perishable items like shovels or keys after a successful dungeon run.ĭo the devs not care about creating a coherent and internally logically consistent world? Gameplay reasons should take a backseat in those situations or at least be designed in such a way that they don't violate the credibility of the setting. ![]() If the devs want to make retreating harsher then restrict the loss of your equipment to that specific case (à la "drop your stuff and run away as fast you can"). ![]() Demut původně napsal:How the ♥♥♥♥ this has not been fixed yet is beyond me.
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